Simulador de Mota
#1

Tirando os fins referidos no artigo... haverá disto para ligar à PlayStation? bigsmile

Citar:The Ultimate Motorcycle Simulator?

Leading tech firm VI-grade’s game-changing platform for virtual riding

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As computers continue to follow Moore’s law and get exponentially more powerful with every passing decade it’s inevitable that reality simulation has become more prevalent in every aspect of research and development. Bikes are no exception, and motorcycle simulators—which have lagged their four-wheel equivalents for years—are catching up fast. We’re not talking about the latest MotoGP-licensed console game here but the sort of high-end simulation that’s used at industrial levels to make the development of new products quicker and more effective than in the past. Most manufacturers use simulators in some form, but the design seen here pushes the boundaries to create a more accurate and immersive setup by simulating the forces on the rider as well as those on the bike.

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On a normal motorcycle simulator, the bike (or a representation of the bike—often just a seat, tank, and bars) is fitted onto a moving platform that allows it to pitch, lean, and yaw in harmony with the image projected onto a huge, curved screen ahead of the rider. Although mostly convincing in the lean angles they’re able to achieve, these simulators alone can’t accurately replicate the inertia of the rider—the push backward as you accelerate, or forward under braking—and mimicking the centrifugal forces that push you into the seat as you’re banked in a corner is an even more difficult challenge.

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This new design, revealed in a patent application from German simulator specialist VI-grade GmbH, shows a simulator rig that solves the key problem of introducing forces to the rider as well as the bike. It uses a real motorcycle mounted on six hydraulic ramps that match its lean angle, pitch, and yaw to the inputs from the controls. That’s fairly conventional, but what’s new is the frame strapped to the rider’s back that’s attached to eight cords, each able to pull the rider in a different direction using actuators mounted under the simulator platform. Used in different combinations, the pulling action on these cords can simulate acceleration, braking, and cornering forces on the rider to give a more realistic riding experience.

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What’s the point of a simulator like this? For a bike manufacturer it means it’s possible to run computer simulations of designs and setups across a variety of surfaces and weather conditions without having to ship prototypes around the world or wait for the right conditions for a test. While practical, real-world tests are still vital, simulations can reduce the number of them that are needed by eliminating development dead ends before expensive and time-consuming real-life testing starts.

There’s also a potential market for these types of simulators to help race teams train their riders and run computer simulations of bike setups and new components. Simulation is already a vastly important part of F1 racing, where rules mean real track testing time is severely limited, and every team on the grid has at least one ultra-realistic simulator running back at their base. VI-grade’s simulator patent appears to offer the same possibilities for bikes.

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The German firm isn’t the first to try to simulate forces on riders. McLaren Applied Technologies, which is an engineering arm of the same McLaren that races in F1 and builds supercars, filed patents for a similar idea back in 2016, using actuators pulling strings attached to different parts of a rider’s suit and helmet to copy the forces felt during riding, though unlike the new VI-grade design it didn’t also use a complete, full-size motorcycle.

Fonte: Cycleworld
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#2

Tretas....

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#3

(28-01-2021 às 11:06)LoneRider Escreveu:  Tretas....

Não leste o artigo pá! Não tem nada a ver com isso! bigsmile
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#4

(28-01-2021 às 11:28)marco.clara Escreveu:  
(28-01-2021 às 11:06)LoneRider Escreveu:  Tretas....

Não leste o artigo pá! Não tem nada a ver com isso! bigsmile

Li!
Assim na diagonal é tal mas li.
Eu queria era desconversar, que o pouco pessoal que lê fecha-se em copas e não comenta...

Era fixe ler por aqui o pessoal a opinar, mas como estão entretidos a andar de mota.... devil

I just don't run with the crowd!

www.loneriderendlessroad.com
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#5

O marco já tá à procura de soluções desesperadas para andar de mota durante o confinamento! lol

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#6

(28-01-2021 às 12:24)el_Bosco Escreveu:  O marco já tá à procura de soluções desesperadas para andar de mota durante o confinamento! lol

Porra... nem me digas nada... confused
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#7

(28-01-2021 às 12:05)LoneRider Escreveu:  mas como estão entretidos a andar de mota.... devil

Sim até porque estão reunidas condições sanitárias, económicas, sociais e.t.c para que a vontade seja mais que muita! Alias tanto que esta mensagem está a ser escrita e enviada em andamento enquanto aplico trailbraking à entrada da curva seguido de countersteering para a direita seguido de um cavalo a saída da curva, tudo com uma mão enquanto a outra escreve a mensagem. cool
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#8

(28-01-2021 às 12:32)Nfilipe Escreveu:  
(28-01-2021 às 12:05)LoneRider Escreveu:  mas como estão entretidos a andar de mota.... devil

Sim até porque estão reunidas condições sanitárias, económicas, sociais e.t.c para que a vontade seja mais que muita! Alias tanto que esta mensagem está a ser escrita e enviada em andamento enquanto aplico trailbraking à entrada da curva seguido de countersteering para a direita seguido de um cavalo a saída da curva, tudo com uma mão enquanto a outra escreve a mensagem. cool

Também já me lembrei de enviar CV para a Uber Eats ou Glovo... bigsmile
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#9

Parece uma boa solução para o Vmassa smile
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#10

(28-01-2021 às 20:53)pedromt07 Escreveu:  Parece uma boa solução para o Vmassa smile

lol
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